Ultimate quest pack 1.7.10 version b1.7 download






















Search titles only. Search Advanced search…. Everywhere Threads This forum This thread. Search Advanced…. New posts. Search forums. Thread starter Fuuzect Start date Feb 9, JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding. What mod would you like me to create quests for? Extra Trees Votes: 96 7. Botany Votes: Twilight Forest Votes: Logistic Pipes Votes: Withcery Votes: Pneumatic Craft Votes: IC2 Votes: Ars Magica Votes: Total voters 1, Fuuzect New Member.

Jul 29, 0 0. I have been working for a while now on quests using the HQM mod, for myself and friends to play with. I have decided to share them, because I want some more opinions and suggestions. This started as just mods from the Direwolf20 pack, but has now evolved to my own questpack.

My goal with this pack is to cover most of the items from a lot of the great mods out there, and make a reason to create all those items. I also want to make it as stable as possible and therefore I would like to know if any of the rewards are too "op". This quest pack is fitting for people who are new to mods and don't know what to do, or old veterans with the same problem like myself. At the time I'm just creating quests for mods I like and as I progress in my own singleplayer, I make more quests.

If there is something you want me to add or you have completed a lot of the quests from a quest line or even if there is no quests created for the mod you like, tell me. Also tell me if there is a mod you would like to have added. If there is anything you don't understand how to use or craft or you have any other kind of problem, send me a message or write it here and I will write a guide.

This is so that noone has to go to the wiki all the time. Last I will just point out that I go to high school in Norway, so if there are any writing mistakes in the quests I would very much like you to point them out for me so I can fix them. I always read over what I have written, but it is easy to overlook something with the amount of quests in this pack.

Master quests for when you have completed different quest lines - Tons of different bag rewards. Pack Code: UltimateQuestpack Remember to change "world type" to "biomes o plenty" before creating a new world. Search titles only. Search Advanced search…. Everywhere Threads This forum This thread. Search Advanced…. New posts. Search forums. Thread starter Fuuzect Start date Feb 9, JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.

What mod would you like me to create quests for? Extra Trees Votes: 96 7. Botany Votes: Twilight Forest Votes: Logistic Pipes Votes: Withcery Votes: Pneumatic Craft Votes: IC2 Votes: Ars Magica Votes: Total voters 1, First Prev 2 of 64 Go to page. Fuuzect New Member. Jul 29, 0 0. I can't speed up the process anymore more. The only thing we are waiting for is a moderator to see my post and approve the pack. Rishenda New Member. McMoo said:.

I can see where I should be able to dl them on the launcher, but it's greyed out. Not sure why, might be something I'm missing. They are there for other packs. Edit : I've got it working by using MCEdit and deleting the ender storage tank, but we really want to use ender stoarge tanks.

Installed version 1. Found the pack on nitrous networks as a click and install, installed that and it worked on 1. Had to use mc edit to go and delete the storage tank that had been placed in the world, to then save and re-upload the world file to server.

The server is now running, on 1. It will crash. As I can't seem to download the 1. Making it so that ender storage tanks are useable. If I could download the server files I maybe half way there. Or if I could work out how to update forge without breaking everything. It seems in 1. They work fine in version 1.

Also, as far as i understand it, we have a quest to make "coconut shrimp" and the only way to get shrimp is by breaking one of Pam's Harvestcraft water gardens.

Currently in this mods configs, water gardens are defaulted to off, so as it stands there is no way to complete that quest. Personally i was able to go into the config files and change the water gardens to spawn, however other people may not be able to figure out how to change them like i did.

And one last thing, would it be possible to change the default to show the agricraft mutations in the NEI? Currently it is turned off and i don't see the point in having it off you can already see the reciepes for everything else in NEI, so why leave out the crop mutations?!? And yes, i already turned it on in the configs, but like i mentioned in my above point, not everyone knows how to mess with the configs. Of course this message is intended to whoever updates this modpack, but i figured i'd make a list of the issues i have personally encountered so far.

I'm making a video series of this modpack on my youtube channel in case you would like to watch. My youtube name is Falchonbria. Take care guys, and i love this modpack! Falchonbria said:. I attempted to update the railcraft version, but minecraft woudnt even load up when i updated that mod, so the only thing i figured i could do was just roll back to modpack update 1.

Plus i'm having a lot of fun with the Steve's Carts mod and i need to use the coke oven a lot. I'm sure they will all get everything worked out eventually. So, problems so far: Railcraft, watergardens, agricraft mutations. Anyone else has more things to add? Also, want a small update to fix this problems or a big update to update all the mods? Reactions: Seryi.

Personally i dont mind waiting for a big update, i'm a very patient person lol. Dont forget to throw that update to the tinkers construct smeltery in there as well. Now i could be misunderstanding what i read, but i think when forge is updated they changed the way custom liquids are handled and it does not work with any mod that use to use custom liquids unless they put a fix into their mod as well. This may explain why railcraft and tinkers was crashing if their mod wasnt updated as well to work with the new liquids.



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